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Quantum Break to Up The Facial Animation Ante


 

Quantum Break is an upcoming game from Remedy entertainment, the same talented studio that brought you smash hit games of the previous generation of consoles (Max Payne 1 & 2 and Alan Wake) While many people were hoping for the studio to work on a new Alan Wake game, there was a pleasant surprise at E3 when they captivated the audience with their new IP called Quantum Break that is sure to live up to all the hype surrounding it.

While the game will have the near same story telling mechanics as Alan Wake where the story plays out like a TV Show, there is a feature that had just recently come to surface, the facical animation technology known as DI4D, developed by Dimensional Imaging studios in Scotland will definitely make the characters in Quantum Break come to life.

DI4D boasts the next generation of facial animation realism that is unparallel to (currently) any other next generation game on the new consoles, with Quantum Break being the pioneer to steer the way for other IP’s it is good to see initiative to make the first gen games on the next gen consoles get as photo realistic as possible and unlocking more potential down the road like what Microsoft was able to do with Halo 4 or Naughty Dog was able to do with Uncharted 3 and Quantic Dream with Beyond: Two Souls.

According to OXM:

Xbox One exclusive Quantum Break will make use of a nifty piece of face-scanning technology known as DI4D, created by Scottish middleware company Dimensional Imaging. As explained by the latter’s CEO Colin Urquhart in the latest issue of OXM, DI4D allows developers to scan actors in three dimensions while they perform, and thus represents “the highest fidelity of facial motion capture that’s available on the market”.

The tech eschews older techniques such as make-up markers and structured light; instead, performances are captured by way of nine cameras arranged around the capturing area, and operating at 60 frames a second. Accordingly, Remedy is able to “really capture the detail and subtlety of the performances” you’ll see in Quantum Break, a photo-realistic shooty-puzzly endeavour in which players can stop time.

Remedy’s creative director Sam Lake has said a little more on the subject to Develop. “Quantum Break is a hugely ambitious project that combines action and narrative components in a unique way to bring the characters to life,” he told the site via press release. “The only way to achieve the high quality of performance was to create highly realistic digital doubles of talented actors.

“By using Dimensional Imaging’s DI4D facial performance capture solution combined with our Northlight storytelling technology, we can ensure that every nuance of the actors’ performances are captured on screen.”

As you can see, DI4D is something you will WANT to look forward to! I hope that they show this feature off more at the upcoming VGX.

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